Wednesday, December 8, 2010

Lesson on 8 Dec 2010

1. Blog ( Cons )
* Time consuming
* Possible exposure to cyber-harassment and cyber-bullies
* Teachers blogging with students could weaken teacher authority
* Students who prefer to keep a low profile, might feel anxious posting personal writing
2. Wiki ( cons )
* wikis contain info but lack organization
* The interface was not popular with students
* Interface was only available in English
* Changing content risks offending fellow students
* Students could take free rides.  Concerns regarding plagiarism
* Accuracy of info may not be reliable
* Skills for info organization is required
3. Vygotsky : zone of proximal development ( ZPD )
4. Social networking ( Pros )
* A community-building tools
* Better understanding oneself and fellow students thru games
* Promoting interaction and networking among students, teachers, or school administrators
5. educational + entertainment => edutainment
6. Facebook ( Side Effect )
* Addictive * Cause tireness * Waste time * Pose a threat to the teachers * Mix with bad company
7. Social Networking ( Cons )
* Possibly addictive
* No protection from cyber-bullies
* Network extends beyong classroom
* Extend classroom problems to the cyber world
* Social networking is superficial
8. Social bookmarks:
* Facilitates self-directed and inquiry-based learning
* Extends topics of targeted info
* Develop a knowledge-mgmt community
* Develop global views
9. Example : delicious.com ( Bookmarks )
* Keep abreast of the fashion
   eg Christmas is around the corner, the most popular decoration for our homes
* Look out for the most recent websites
* Look out for the most popular websites
* Self-learning & self-enrichment
* Enhance students' thinking ability
* Popular tags eg design, blog, video, software, tools, music etc
* Develop knowledge-based community
* Share info
10. Bookmarks ( Cons )
( Classroom discussion )
* Not able to locate the website of the bookmarks
* Keywords too specific, must be broad
* Students not familiar with English language, as such they are against it
* Website is not updated, info has been out of date
* Students become spendthrift,  because too many things lined up
   eg video, music, tools & software etc
11. Social Bookmarks ( cons )
* Problems with re-locating previously tagged websites
* Only English interface available
* Low-level of interaction among users
* Lack of standards or censorship
12.  ENTERTAINMENT
Virtual World eg second life
http://www.youtube.com/
keyword : introduction to second life
http://secondlife.com/
13. Virtual world ( Pros )
* Provides a social platform
* Facilitates role play
* Facilitates cultural exchange
* Cultivates community of practice
* Encourages immersive, experiential and situated learning
* Motivates learning
* Promotes cultural awareness
* Supports online instruction, and exhibitions of ( art ) work
14. Virtual world ( cons )
* Technical problems
* Anonymity might create unsafe condition
* Limited languages available
* Lack of enforcement to maintain order in the virtual world
* Creating extra burdens for students and teachers
* Easy to become surface learning
15. pornography
16. Activities:
* Chat
* Look for materials, meet people shared same interest, form a group
17. Web 2.0 Tools' impact
* Online dating
* Internet pornography
* Internet addiction
* Cyber bullying
* internet plagiarism
18. http://eteacher.edu.tw/
19. http://www.stopcyberbullying.org/
20. RESOURCES:
http://digitalarchives.tw/
http://content.ndap.org.tw/index/index.php
http://digiarch.sinica.edu.tw/index.jsp
http://digital.nmh.gov.tw/ndap/index.html
21. Why going digital?
22.Process of memory mgmt
* Short Term Memory
* Long term memory
* Sensory record
23. Reframing :
* Interaction of learning environment
* authentic learning
* portfolios assessment
24. Meaningful Learning:
Active, constructive ( articulative/reflective), collaborative, authentic, intentional ( goal-directed )
25. Technology as tools to support knowledge:
* by representation and organization
* by constructing
* by doing
* by conversing
* be reflecting
26. Technology empowers thinking:
* causal : causal reasoning
* Analogical : comparison-contrast reasoning
* expressive
* experiential
* Problem solving
27. Google.com
keyword: survey monkey ( for survey & questionaire )
http://www.my3q.com/ ( Website for survey )
28.  **Borich G (2010) Effective Teaching Skills:
    Research-Based Practice,
7th Edition, Allyn & Bacon : Boston, MA
29. Multimedia educational value:
Clark vs Kozma
Clark : media are mere vehicles that deliver instruction
Kozma : media possess particular characteristics
30. Cognitive apprenticeship
* modelling
* coaching
* scaffolding
* reflection
* articulation
* exploration
31.  Today's lesson is very comprehensive, i hope i have kept pace with Dr Hao
End == ( Lesson on 8 Dec 2010 )

No comments:

Post a Comment